Actors are fundamental objects that can be placed in your game world and interact with other actors. An object that has a physical presence or in some way could be represented by an actor which you as a programmer has full control over. This could be the player's character or objects with which the player can interact.

You can write code for your own actors using a Typescript class. These actor classes will then be available as assets that you can instantiate and put in your scene in the editor. You can also spawn actors dynamically during gameplay.

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