Arrays
Arrays are especially useful when passing in data to a shader as a uniform and this is currently the only way to create arrays unless you create your own node that outputs an array. See the how pass in an array of uniforms.
Using arrays
Map
An array can be mapped into another array by providing a mapping function.
Sum
An array can be reduced to a single value by providing a function that applies some transformation before summing the values. The return type of the mapping function must be numeric.
Get element by index
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